Emmanuel Marenco
Emmanuel Marenco
Available for freelance: marencocg@gmail.com
Los Angeles, United States

Summary

I started my career working as a freelance artist for an advertising marketing company in Los Angeles. Between odd jobs and creative pursuits I graduated from the Art Institute of California – Orange County in the Spring of 2007 majoring in Animation and Multi Media. I soon thereafter found myself at Super Villain Studios creating innovations as an Environment and Character Artist. Several years later I switched gears into animation and worked at Nickelodeon for 4 years, before starting my role at Dreamworks Animation as an Environment Modeler. With hard work I quickly moved up the ranks to become a Lead Character Modeler. But all work and no play makes Jack a dull boy…so when not creating masterpieces on par with repainting the Sistine Chapel, I enjoys long walks on the beach, ice cream in the Summer, finger paintings…and training to be a professional bodybuilder for the next Mr. Olympia title!

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Skills

Concept Design3D Modeling3D VisualizationCharacter ModelingDigital SculptingEnvironment ModelingFacial Rigging & AnimationProp ModelingRiggingTexturingUV MappingGame DevelopmentVisual DevelopmentPython ScriptingVrayPBR TexturingC#ArnoldModelingRedshift

Software proficiency

Maya
Maya
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
Unity
Unity
C#
C#
Python
Python
Marvelous Designer
Marvelous Designer
Blender
Blender
Mari
Mari
Photoshop
Photoshop
3ds Max
3ds Max
Arnold
Arnold
Unreal Engine
Unreal Engine
Redshift
Redshift

Experience

  • Senior 3d Character Artist / Vis Dev Modeler / Look Dev / Senior VFX Modeler at Laika
    July 2024 - Present

    Laika Studios - Wild Wood Feature Film

  • Senior 3D Character Artist / Look Dev at Sony Pictures Animation
    Culver City
    February 2023 - Present

    Sony Picture Animation - “2023 Unannounced Project”

  • Feature Film Modeler at Dreamworks Animation
    Glendale, United States of America
    May 2020 - Present

    Modeler: “2021 Unannounced Project” - Feature Film

    Modeler: “Bad Guys” - Feature Film

  • Lead Character Modeler at Dreamworks Animation
    Glendale, United States of America
    May 2014 - May 2020

    Jurassic World - Camp Cretaceous – Dreamworks Animation

    Fast and Furious – Spy Racer – Dreamworks Animation

    Boss Baby – Dreamworks Animation

    Voltron Legendary Defenders – Dreamworks Animation

    DinoTrux – Dreamworks Animation

    The Adventures of Puss in Boots – Dreamworks Animation

    All Hail King Julien – Dreamworks Animation

    Spirit Riding Free – Dreamworks Animation

    Mr Peabody & Sherman – Dreamworks Animatio

    Veggietales in the house – Dreamworks Animation

  • Character Artist at Big Fish Games
    United States of America
    August 2017 - November 2019

    Freelance Character Artist - Model/UV/Texture/Facial Expressions

    Dungeon Boss – Big Fish Games

    Cascade – Big Fish Games

  • Character Modeler at Nickelodeon Animation
    Burbank, United States of America
    April 2010 - May 2014

    Teenage Mutant Ninja Turtles – Nickelodeon

    Monster Vs Aliens – Nickelodeon

    Penguins of Madagascar – Nickelodeon

    Fanboy and Chum Chum – Nickelodeon

  • Character Artist at Super Villain Studios
    Irvine, United States of America
    August 2007 - April 2010

    I worked on the following projects while at Super Villain Studios

    Tron Legacy – Disney

    Fat Princess: Fist Full of Cake – Sony

    Order Up! – Zoo Games