The Legend of Vox Machina

Ziggurat Set - Responsible for creating high resolution 3D environment and UVs. Set was modeled to be used in a hybrid sequence between 3D and 2D. A huge applause to the talented team for tying everything together in such a beautiful way.

Building A,B,C - Responsible for modeling and UV'ing buildings. 3D building were used for a sequence that required an animated 3D matte

Emon Castle - Responsible for modeling and UV'ing castle to be used in a sequence at the end of season 1.

ICE Shard - Responsible for modeling , scuplting, and uv'ing ONLY the ice shards on flying ship

It was a privilege and honor to have been part of the asset modeling team for "The Legend of Vox Machina" on Amazon Prime. On this show I had the chance to model several Environment sets, Vehicles, and Props in collaboration with the talented people at Titmouse. I'm very grateful to have been part of the modeling team and to be directed by the extremely talented Arthur Loftis. Season 1 is now streaming and can't wait for what's next for our Vox Machina crazy adventures 🤟.

Responsible for creating High Resolution 3D Environment and UVs. Set was Modeled to be used in a Hybrid sequence between 3D and 2D. A huge applause to the talented team for tying everything together in such a beautiful way.

Responsible for creating High Resolution 3D Environment and UVs. Set was Modeled to be used in a Hybrid sequence between 3D and 2D. A huge applause to the talented team for tying everything together in such a beautiful way.