Personal project I've been working on. Inspired by the great Samuel Youn. I wanted to try sculpting something in zbrush that has the feeling and quality of a painting. This was done using Maya and Zbrush. This project was a lot of fun as I got to practice texturing and experiment with Zbrush BPR rendering and NPR filters. If anyone know hows to get a thicker outline in zbrush's npr outline filter, please let me know. Critics and Comments are very welcome, let me know what you guys think. Cheers!